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  • Alex Feetham

Melee Combat

This week I added melee combat to the project. When the player gets close to the enemy, the enemy detects and moves towards the player. If the player attacks when in range of the enemy, the enemy splits into 2 smaller enemies. These smaller ones then divide into 3 even smaller enemies when they are hit.

 

A demo video of the system is available on my YouTube Channel @

https://www.youtube.com/watch?v=1TJy7mkp8MQ


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